Download apocalypse mod skyrim se






















Spell Tome: Taint of Oblivion. Spell Tome: Apocalypse. Spell Tome: Arcane Blast. Spell Tome: Blaze of Glory. Spell Tome: Creeping Cold. Spell Tome: Electrosphere. Finger of the Mountain. Spell Tome: Finger of the Mountain. Spell Tome: Fire Teeth.

Spell Tome: Flamestrike. Spell Tome: Forbidden Sun. Spell Tome: Frost Nova. Spell Tome: Frozen Orb. Spell Tome: Morphing Blast. Spell Tome: Ride the Lightning.

Spell Tome: Shattering Crystal. Spell Tome: Shock Nova. Spell Tome: Shock Scythe. Spell Tome: Shockbloom. Spell Tome: Sorcerer's Bane. Spell Tome: Stormweave. Spell Tome: Thunderball. Spell Tome: Thundercrack. Spell Tome: Thunderwave. Spell Tome: Warpstrike. Spell Tome: Weave the Storm. Spell Tome: Blood for Blood. Spell Tome: Cloak of Mimicry. Spell Tome: Compelling Whispers.

Spell Tome: Counterspell. Spell Tome: Curse of the Silent. Spell Tome: Death March. Spell Tome: Dim Vision. Spell Tome: Dispel Magic. Spell Tome: Empathic Agony. Spell Tome: Enslave the Weak. Spell Tome: Figment of Guilt. Spell Tome: Hidden Cobra. Spell Tome: Illusory Flames. Spell Tome: Iron Maiden. Spell Tome: Lobotomize. Scattershock: A stream of charged bolts that deal 30 damage to Health and half of that to Magicka per second.

Bombardment: A steady stream of exploding projectiles that deal 50 points of damage per second. Lightning Strike: Lightning strikes the target location, dealing 60 shock damage to Health and half to Stamina. Scorching Hands: Blasts targets in melee range, dealing 80 points of fire damage per second.

Shattering Crystal: Creates a crystal of ice. Cast again to detonate the crystal for up to damage to Health and Stamina, decreasing with distance. Shock Nova: Radial shockwave that deals 40 damage to Health and Magicka. Those along the edge take up to x2 damage.

Sleet Storm: A rapid stream of ice shards that deal 60 damage to Health and Stamina per second. Apocalypse: Target is assaulted by elemental entities that appear nearby and cast x4 damage Flames, Frostbite and Sparks spells. Lasts 10 seconds. Cyclonic Rift: Creates a storm portal for 20 seconds. If two portals are active, those approaching either get warped across and take 50 shock damage to Health and Magicka.

Fingers of the Mountain: Electrifies nearby opponents for 30 seconds. When hit by a shock spell, lightning strikes for damage to Health and half of that to Magicka. Only works outdoors. Flamestrike: A storm of 24 meteoric fireballs rains down from the heavens in a line extending from the caster, each exploding for fire damage.

Forbidden Sun: Giant ball of elemental fire that deals points of damage in a wide area on impact. Targets struck lose points of Fire Resist for 4 seconds. Frozen Orb: Spinning orb that slowly travels to the target location and hovers there for 3 seconds, spraying ice spikes for frost damage to Health and Stamina.

Howling Blast: Casts a jet of icy wind that deals 45 damage per second to Health and Stamina. Targets caught in the stream lose 50 points of Frost Resist. Static Dome: Shock globe that does 25 shock damage to Health and half to Magicka and reduces Shock Resist by 50 points.

Twister: Creates a tornado at the target location. A direct hit sucks up a target, dealing 40 frost damage for 10 seconds. Nearby targets take half damage. Volcano: Creates a volcanic eruption at the target location that spits out 8 lava bombs per second for 10 seconds, each dealing 40 fire damage. Dispel Magic: Dispels all magical effects except diseases on friends and foes. Ghostwalk: Caster is invisible for 10 seconds or until broken, then teleports back to where the spell was cast.

Pale Shadow: Target enemy is attacked by its own image for 10 seconds. It deals the same damage but has 1 Health. Backlash: Interrupts target spellcaster. If a spell is interrupted, the target is hit by their own offensive spells, while non-offensive spells are cast on you. Curse of the Silent: Drains 8 points of Magicka per second for 30 seconds or until the target successfully casts a spell.

Mind Vision: See through the eyes of target creature or humanoid for 10 seconds. Sheathe to cancel. Shared Trauma: For 10 seconds, when target creature or humanoid loses Health, the previous target loses the same amount.

Thoughtsteal: Equip the spells the target has equipped. Lasts for seconds or until unequipped. Blood for Blood: Cast on a corpse, summons the anguish of its death as an avenging force to reduce the Health of the killer to 1. Compelling Whispers: Concentrate for 5 seconds to force creatures or people to fight for the caster for 60 seconds. Evil Twin: While concentrating, manifests illusions of nearby enemies to attack them.

Illusions take extra damage from attacks. Figment of Pain: Creates an immobile illusion linked to the target for 20 seconds. Damage felt by either is felt by both. Shadowbond: Caster and target gain invisibility for 20 seconds. When the invisibility is broken, the caster and target swap places. You can only have one slave at a time. Does not work on quest characters.

Mind Control: Take control of a humanoid for 30 seconds. In combat, the target will fight back when attacked. The caster cannot act, but can cast spells. Seidstone: The stone manifests illusions of nearby dead for 40 seconds. Vanish: All nearby opponents targeting the caster or searching for the caster leave combat. Lasts 40 seconds. Hidden Cobra: Curses a target for 60 seconds. The curse reduces Health to 1 if the target leaves combat for 5 seconds.

Last Word: Interrupts target spellcaster. If a spell is interrupted, any other Illusion spells cast on the target within 10 seconds last four times longer and are twice as powerful. Magicka Void: Reduces the Health percentage of all targets to match their Magicka percentage. Mirror Entity: Control an illusion of target humanoid for 20 seconds.

In combat, the illusion will attack opponents in range. Pull From Eternity: Cast on a corpse to capture its ghost. Unfortunately there is not much I can do about this.

Keep in mind the original mod was balanced for vanilla Skyrim, not Enderal, which has its own system of balance and such. Spells that might have been perfectly fine in original Skyrim might be over or underpowered here. This should be compatible with everything. Any mod that edits this chest will be incompatible. I think I can do a better job than you when it comes to spell distribution or making nonworking spells work You are more than welcome to make a better version, then.

You can either upload a page like this yourself or contact me. Have you ever tried Skyrim Mods? All advanced players around the globe are fascinated by these additional options, which can solve various occurring issues. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support.

Please see the instructions page for reasons why this item might not work within The Elder Scrolls V: Skyrim.

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